Turn your device sideways, sailor β Plunder sails in landscape!
πͺ 0β 0
π° Your plunder
Unpaid plunder0
Paid out all-time0
Value if sold nowβ (token not trading yet)
Bounty score0
Points earned today0
Today's reward poolβ
Payout wallet (Solana)
No wallet linked yet.
Payout history
β Payouts run once a day to your linked wallet β but only if that wallet already holds at least $1 of the token. Why? Receiving a Solana token requires a token account (ATA) in your wallet, and creating one costs SOL. Holding some of the token means the account already exists, so payouts arrive without anyone burning fees on setup.
PLUNDER
π΄ββ οΈ How Plunder works
β The harbor (Tortuga)
WASD to walk, SPACE to jump, mouse to look, E to interact when a prompt appears.
ENTER opens the chat (bottom-left): town talk in the harbor, crew talk aboard ship. ESC gets you back to the game. Whisper with /w name message.
Sound on/off with the π button (top right). At sea, 1β8 shout quick commands to your crew.
Enrollment Office β pick your role: Captain (steers the ship), Cannoner (fires the guns) or Navigator (sits in the crow's nest and sees farther than anyone).
The Tavern β captains found a crew here: name it and choose whether it's listed on the enlistment board or joinable only with its secret code. Mates join with the code.
Enlistment Board β browse crews that are recruiting and join with one click (you need a role first).
A crew holds 4 pirates: 1 captain, 2 cannoners and 1 navigator. You can also sail solo as a captain.
π Setting sail
The captain goes to the dock and calls the crew to sail. Everyone gets the signal, walks to the dock, and once the whole crew is there the ship casts off β all together.
Check the crew box at the top of the screen to see who you're sailing with.
β΅ At sea
Captain:W/S set sails, A/D rudder. Sailing alone? Q/E fire the port/starboard guns.
Cannoner:A/D pick a broadside, SPACE fire, W/S raise or lower the guns to arc your shots farther or shorter.
Navigator: you ride in the crow's nest β your lookout extends everyone's practical reach since you spot ships and land long before they do.
M opens the full sea chart; the minimap is always in the corner.
π₯ Combat
Broadsides fire several balls with real arcs β lead your target and mind the range.
Hits damage the hull; under 40% your ship burns and slows. At 0% it sinks and the crew washes ashore in Tortuga (with a cooldown before sailing again).
Sinking an enemy earns your ship points. Waters near a port are a safe zone β no firing there.
π° Bounty & plunder
Every sink earns your crew points. Once a day the epoch closes and that day's token pool is split between all pirates in proportion to points β then paid straight to your linked Solana wallet (π° panel, top right).
Your bounty score is the price on your head, not a currency: sinking a high-bounty pirate pays +15% of their bounty on top of the base reward. It grows when you sink, drops 10% when you're sunk, and fades ~2% a day. It never resets β famous pirates stay hunted.
Sinking someone also steals 10% of the points they earned that day β and they'll happily return the favor.
Farming the same victim pays less every time (100% β 50% β 25% β 10% β nothing, resetting daily), and one account can take at most 5% of a day's pool.
Payouts land only in a wallet that already holds $1 of the token β see the note in the π° panel.
π Coming home
Sail close to any port and the captain gets a Return to port button β it docks the whole crew together, back at the harbor docks.
Your pirate
Pick your look for the seven seas
Pirate
Hat
Hand
π― GUNS
6Β°
~640u
W raise Β· S lower
YOU DIED
0%
Casting offβ¦
Under development
The world is locked awayβ¦
Do ye have an early access pass?
β Plunder is still under development. Only early access pirates can enter the world for now β but keep an eye on the horizon, the gates will open for everyone soon.
π Today's plunder
β¦
π΄ββ οΈ What is there to Plunder?
Plunder is a multiplayer pirate battle game that runs right in your browser β no downloads, no installs. Create your pirate, muster a crew in the harbor of Tortuga, sail out into a shared Caribbean, and sink rival ships for glory and loot.
β How to play
Create your pirate β pick a look, a hat and a trusty item.
Choose a role at the enrollment office: Captain steers the ship, Cannoners work the guns, the Navigator spots ships from the crow's nest before anyone else.
Crew up β captains found a crew at the tavern (open to all, or invite-only by secret code); mates join from the enlistment board. A full crew is 4 pirates. Sailing solo works too.
Set sail β the crew gathers at the dock and casts off together into the open sea.
Fight β line up your broadside, mind the range and the reload, and send rivals to the depths. Sunk crews wash ashore and live to sail again.
π° Earning from playing
Plunder pays real on-chain rewards: a Solana token with a fixed supply of 1 billion. Season 1 hands 20% of the entire supply β 200,000,000 tokens β to players over 12 weeks, with week one alone paying out a full 4% of supply.
A fixed pool every day. Sinking ships earns points; when the day ends, that day's token pool is split between all pirates in proportion to points. More pirates fighting doesn't print more tokens β it splits the same chest.
Bounties make targets. Every pirate carries a bounty score. Sink someone famous and you take +15% of their bounty in extra points β plus 10% of what they earned that day. Get sunk, and it's you who pays.
Straight to your wallet. Payouts run automatically once a day to your linked Solana wallet β no claiming, no forms. (Your wallet needs to hold $1 of the token first, which keeps delivery fees at zero.)
Fair by design. Farming the same victim decays to nothing within a day, and no single account can take more than 5% of a day's pool.
πΊ The token hasn't launched yet β it arrives with the public release. The whole payout pipeline is already built and battle-tested on Solana mainnet; when the cannons sound for real, early access pirates are first in line.
Music: βFiddles McGintyβ β Kevin MacLeod (incompetech.com) Β· CC BY 4.0